Eli Enigenburg
sr. animator
Experience
Senior Animator, Trion World Network
March 2009 to December 2009, San Diego, CA
Animating and rigging characters for an original massively multi-player online game
Senior Animator, BottleRocket Entertainment
November 2007 to February 2009, Carlsbad, CA
Animating characters and cameras for animatics, cinematics, and gameplay animations with additional technical direction, lighting, rendering, special effects, and compositing
Senior Animator, Sony Computer Entertainment
June 2006 to May 2007, San Diego, CA
Modeling and animating characters and effects while retooling and refining the animation pipeline and developing and painting concept art for original content
Senior Cinematic Artist, High Moon Studios
March 2006 to June 2006, Carlsbad, CA
Responsible for the layout, blocking, animation, lighting, pipeline, and overall quality of the in-game and rendered cinematic sequences for all in-house cinematic productions
Senior Artist/Animator, Oktobor
May 2005 to February 2006, Auckland, New Zealand
Performed many generalist duties while creating commercials and film effects including design, directing, animation, animation supervision, modeling, and technical direction
Freelance Animator, Sony Cinematic Solutions Group
May 2003 to April 2004, San Diego, CA
Performed camera and character animation for television commercials, trailers, and game cinematic sequences using high-resolution character models and rigs
Lead Artist, Angel Studios (Rockstar Games)
March 2000 to March 2002, Carlsbad, CA
Responsible for creating and animating characters for interactive productions and involved in R&D, modeling, and texturing characters and environments
Character Animator/Technical Director, Presto Studios
September 1998 to March 2000, San Diego, CA
Animation and rigging of characters and creatures for Activision's Star Trek: Hidden Evil with additional R&D, pipeline development, technical direction, modeling, and texturing
Education
Artstation, Auckland, New Zealand
Figure drawing, portraiture, and quick-sketch
Watt’s Atelier of the Arts, Encinitas, California
Figure drawing, portraiture, sculpture, anatomy, and quick-sketch
Silicon Studio Los Angeles, Santa Monica, California
Entertainment technology, modeling, animation, lighting, and rendering
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eli@elieni.com
elieni.com
(760) 730-9287
 
Skills
 
character animation
dynamic simulation
camera tracking
compositing
storyboards
rendering
modeling
lighting
rigging
design
previs
maya
max
mel
Feature Films
 
G.I. Joe: The Rise of Cobra
Eagle Eye
Music Videos
 
Sound the Alarm - Suffocating
Minipop - Fingerprints
TV Commercials
 
MTV - Total Request Live
Unilever - Comfort
V Energy Drink
McDonald's
Public Trust
Scion
Direct-to-DVD
 
Baby Genius
Video Games
 
Star Trek: Hidden Evil
Red Dead Revolver
Transworld Surf
The Flash
Game Cinematics
 
Neopets: The Darkest Faerie
SOCOM II: U.S. Navy SEALs
The Bourne Conspiracy
Jet Li’s Rise To Honor
Midnight Club II
Splatterhouse
Darkwatch
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